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Character LOD Level Problem [message #54875] Wed, 12 November 2003 13:24 Go to previous messageGo to previous message
NeoSaber is currently offline  NeoSaber
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Registered: February 2003
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If I read your problem correctly (on lower detail settings you're dropping to lower LOD levels than normal Renegade characters do), the ones I made for Seaside Canyon do the same. Currently, I'm not sure what I've done differently in my models to cause this. Confused

My only suggestion is don't make your lowest detail models look like crap. Export the highest detail as 0, then export the second highest detail as 1,2, and 3. That way even when it drops to 3 it's still a decent looking model. I was thinking of going this route to fix up the models I've been working on. It's the only work around I can think of.


NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
 
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