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Getting buildings to work. [message #53854] Tue, 04 November 2003 14:28 Go to previous messageGo to previous message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
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The assign node names tool is the tool you can use to do what I said. Basically you can select all of the exterior meshes then use the tool to assign a prefix for the mesh then a name that auto-increments for every object. For Example:

Cone01
Cone02
Plane01
Fence01
FlagUSA
Wall001
DirtPath

Say those were my exterior meshes, I select them and click the "AssignNode Names" tool and input a prefix like "USB" then for the name I could input AR^EXT then the tools would name all the meshes like:

USBAR^EXT01
USBAR^EXT02
USBAR^EXT03
USBAR^EXT04
USBAR^EXT05
And so on...

Doing this saves loads of time then if you did it manually. The tool is pretty easy to use just by looking at it.


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