Re: Some balance things I've been thinking about [message #492195 is a reply to message #492183] |
Sat, 15 April 2017 10:53 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
ehhh
Messages: 2100 Registered: December 2010 Location: UK
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General (2 Stars) |
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iRANian wrote on Fri, 14 April 2017 22:37 | Then why did they decide to balance the game with their points system? with pointsmod the game is completely broken, you can just defend by sitting at base entrance with teched tanks and you'll win on points.
If pp or ref dies the game is over and on marathon servers it's then exrtemely boring as you get no money.
I think the jury is out and its pretty shit way to change the game, even after heavily modifying the game by doing things like increasing credit tick per sec
It's the same thing as 2 credits a tick also being a "bug" because they cast the floating point value to int.
or being able to access purhcase terminal from outside a building
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because the game was badly balanced lol?
and with pointsbug, you can just defend and snipe tanks all game and win on points. (not mara ofc)
both point systems are bad, we just never created a middleground.
[Updated on: Sat, 15 April 2017 10:54] Report message to a moderator
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