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mp_hrglas_emis_fix [message #490394] Sun, 25 January 2015 10:42
Gen_Blacky is currently offline  Gen_Blacky
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mp_hrglas_emis

This was annoying me so I went ahead and changed the projectile settings for the collision walls.
With this fix you hit the actual wall and not the collision wall.
The collision wall surface type was metal witch didn't make sense for the map.



http://s18.postimage.org/jc6qbn4k9/bricks3.png
 
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