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Re: Work is being resumed on scripts for Renegade [message #488614 is a reply to message #488612] Tue, 15 July 2014 06:19 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
jonwil wrote on Tue, 15 July 2014 07:01


Not sure whats going on with the ladder thing, soldiers there should be in either SOLDIER or SOLDIER_GHOST collision and shouldn't be colliding with each other.


Is it possible for soldier_ghost to reset it self to soldier? When I was working on my bear hunter map I had to reset it to soldier_ghost (for my spectator) every few seconds because for some reason every time I jumped it set itself back to soldier.

jonwil wrote on Tue, 15 July 2014 07:01


As for the Set_Position thing, try calling Update_Network_Object on the soldier object immediately after the Set_Position call, that might help. Otherwise I have no idea.



Yeah that'll do the trick I'm sure, odd part is normal script zones with a teleport script on them are working fine (level has them all over the place).


 
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