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Re: Work is being resumed on scripts for Renegade [message #488416 is a reply to message #488346] Mon, 07 July 2014 09:42 Go to previous messageGo to previous message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma:
Commander
I believe the obelisk has some sort of detail/shader pass that is "reflective" or some combination of "environmental" shader. The official obelisk uses that extra detail pass, I think. would need to check..

The effect is very noticeable if fog is enabled. Westwood official maps have no fog what so ever. So makes sense that you will see that on custom maps with fog enabled

[Updated on: Mon, 07 July 2014 09:44]

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