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Re: Work is being resumed on scripts for Renegade [message #488361 is a reply to message #488360] Sat, 05 July 2014 13:12 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3811
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
*AI Kills no longer count (4.x Bug) - Prior to 4.x kills by AI players (as well as deaths) counted toward the team (only applied to humans vehicles were not counted).
*Vehicle weapon string not working for map strings - As previously reported, vehicle weapon strings aren't showing up, the fix was made in the 5.0 branch, but I don't know if we back ported it to 4.2.

Improvement Request:
Not only should AI Kills be counted toward the team, but the team should also gain score from them. In addition, any vehicle that is unoccupied should have its kills counted for the team (as well as score). This would be a points fix, currently if the obby, guard tower, or turrets kill someone no points are given to that team, not only does this cheat the team out of points, but if the unit is able to retreat before being killed the enemy team can repair the unit, thus giving them even more points, this is a definite exploit on any points victory game.


[Updated on: Sat, 05 July 2014 13:13]

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