|  |  | Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Wed, 31 July 2013 17:00 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Omar007  on Thu, 01 August 2013 03:02 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Thu, 01 August 2013 05:04 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Omar007  on Thu, 01 August 2013 05:35 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Thu, 01 August 2013 07:04 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Omar007  on Thu, 01 August 2013 08:24 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Thu, 01 August 2013 09:24 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: jonwil  on Thu, 01 August 2013 18:32 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Fri, 02 August 2013 00:17 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Fri, 02 August 2013 00:30 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Fri, 02 August 2013 02:04 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Fri, 02 August 2013 02:27 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Omar007  on Fri, 02 August 2013 05:02 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: BAGUETTE  on Thu, 21 November 2013 15:21 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Ethenal  on Sat, 03 May 2014 17:56 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Sun, 04 May 2014 02:25 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: reborn  on Sun, 04 May 2014 09:06 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Sun, 04 May 2014 11:03 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Sun, 04 May 2014 12:44 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Sun, 04 May 2014 13:01 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Sun, 04 May 2014 13:15 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Mon, 05 May 2014 05:13 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Wed, 07 May 2014 12:50 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: zunnie  on Wed, 28 May 2014 15:11 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Mauler  on Thu, 29 May 2014 21:18 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: roszek  on Thu, 29 May 2014 22:34 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: zunnie  on Thu, 29 May 2014 05:41 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: zunnie  on Thu, 29 May 2014 17:58 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: roszek  on Thu, 29 May 2014 21:10 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Ethenal  on Thu, 29 May 2014 21:45 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: jonwil  on Fri, 30 May 2014 04:59 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: reborn  on Fri, 27 June 2014 04:07 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: zunnie  on Sun, 22 June 2014 10:11 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: bmruze  on Thu, 26 June 2014 08:13 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: jonwil  on Fri, 27 June 2014 16:40 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Ethenal  on Fri, 27 June 2014 17:37 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Sat, 28 June 2014 01:01 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Xpert  on Sat, 28 June 2014 15:29 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Xpert  on Mon, 30 June 2014 07:31 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Xpert  on Mon, 30 June 2014 12:37 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: zunnie  on Mon, 30 June 2014 15:44 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: jonwil  on Mon, 30 June 2014 18:41 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: jonwil  on Tue, 01 July 2014 01:43 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Tue, 01 July 2014 01:53 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Tue, 01 July 2014 07:29 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Ethenal  on Tue, 01 July 2014 08:49 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Ethenal  on Tue, 01 July 2014 09:55 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Xpert  on Tue, 01 July 2014 10:26 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Ethenal  on Tue, 01 July 2014 10:28 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Xpert  on Tue, 01 July 2014 10:43 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Ethenal  on Tue, 01 July 2014 11:25 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Ethenal  on Tue, 01 July 2014 11:16 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: iRANian  on Tue, 01 July 2014 11:27 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: Ethenal  on Tue, 01 July 2014 13:51 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: jonwil  on Tue, 01 July 2014 16:17 | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients | 
	|  |  | Re: Syncing or changing BuildingGameObj 'IsDetroyed' state for clients By: zunnie  on Tue, 15 July 2014 02:34 |