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Re: Projectile Emitter [message #483122 is a reply to message #483121] Wed, 14 August 2013 12:28 Go to previous messageGo to previous message
Lazy5686 is currently offline  Lazy5686
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danpaul88 wrote on Wed, 14 August 2013 09:31

You don't need to import an emitter into RenX / 3DS Max to use it on a projectile...

Please elaborate.


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