Game handles fake wheel bones incorrectly on wheeled vehicles [message #483056] |
Sun, 11 August 2013 10:31 |
|
Jerad2142
Messages: 3812 Registered: July 2006 Location: USA
Karma:
|
General (3 Stars) |
|
|
Unless this is already fixed in 4.0, I have noticed that Renegade does not correctly ignore fake (F) wheel bones. It seems to work perfectly fine for driving forward; however, once you throw the vehicle in reverse it will continue to go faster and faster until it's at the max speed of the torque*gear[0] ratio without something that is accounted for normally.
I assume the bug must be in the "Sophisticated Engine Simulation" beings the bug of the vehicle going faster in reverse than it can forward seems isolated to wheeled vehicles.
Visit Jerad's deer sweat shop
|
|
|