Re: Multiple Respawns Causes Bug [message #479270 is a reply to message #479262] |
Wed, 13 February 2013 05:40 |
Troll King
Messages: 56 Registered: June 2012 Location: Netherlands
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Apparantly I was too tired yesterday to notice that I didn't post my post I wrote so I'll write it again hehe..
I found what the problem was. It's becouse I'm using Disable_All_Collisions BEFORE I kill them. When I kill them and they respawn the disabled collisions is still taken into account somehow.
JonWil says that this is a very old bug and he wouldn't be looking into it right now..
EDIT: model has no effect whatsoever
Also Known As: Neijwiert
[Updated on: Wed, 13 February 2013 05:40] Report message to a moderator
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