Re: Multiple Respawns Causes Bug [message #479266 is a reply to message #479264] |
Wed, 13 February 2013 02:08 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
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General (3 Stars) |
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Whitedragon wrote on Wed, 13 February 2013 02:21 | The null model is most likely your problem. The game isn't able to check if the player would become stuck by using that spawner.
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Sounds likely indeed. Would also explain why it doesn't happen on a stock map and why it fails to detect spawn collisions.
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[Updated on: Wed, 13 February 2013 02:09] Report message to a moderator
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