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Re: Is it possible to send player tag updates to select players [message #474105 is a reply to message #474093] Sat, 08 September 2012 09:02 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
Messages: 4308
Registered: April 2011
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General (4 Stars)
Simplify it first so it runs for only one guy in spectate.

Try:

cP->customTag.Format(L"Sniping");
Send_Object_Update(obj, PlayerID);
cP->customTag.Format(L"");


Or:

cP->customTag.Format(L"Sniping");
cP->Set_Object_Dirty_Bits(PlayerID, NetworkObjectClass::BIT_CREATION);
Send_Object_Update(obj, PlayerID);
cP->customTag.Format(L"");


Otherwise you can attach an object or float an object above sniping players for one second and only have these shown for spectating players. I recommend you add a simple check at the start of OnThink() to make the code only run every second or so. Use GetTickCount64().


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases

[Updated on: Sat, 08 September 2012 09:12]

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