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Beacon Damage Radius [message #474015] |
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liquidv2
Messages: 3407 Registered: February 2007
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General (3 Stars) |
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can the beacon damage radius please be put back to where it was? it has the potential to create serious tactical issues now
Iran pointed out that two well-placed beacons in the tunnels on Field can kill the enemy ref
on the map Complex people started tunnel ioning the airstrip from a place that never used to work - the possibilities of beacons from illegitimate places is seriously increased because of this, and i'm not sure whether or not it was TT's intention to do so
by illegitimate, i mean through walls, behind cover, and from places that the enemy team has a much harder time defending (and should not really have to defend)
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Beacon Damage Radius
By: liquidv2 on Thu, 06 September 2012 07:38
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Re: Beacon Damage Radius
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Re: Beacon Damage Radius
By: UksRene on Thu, 06 September 2012 07:42
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Re: Beacon Damage Radius
By: liquidv2 on Thu, 06 September 2012 07:45
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Re: Beacon Damage Radius
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Re: Beacon Damage Radius
By: raven on Thu, 06 September 2012 09:08
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Re: Beacon Damage Radius
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Re: Beacon Damage Radius
By: iRANian on Thu, 06 September 2012 09:15
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Re: Beacon Damage Radius
By: iRANian on Thu, 06 September 2012 09:18
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Re: Beacon Damage Radius
By: UksRene on Thu, 06 September 2012 10:03
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Re: Beacon Damage Radius
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Re: Beacon Damage Radius
By: raven on Sun, 09 September 2012 06:39
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Re: Beacon Damage Radius
By: Jerad2142 on Mon, 10 September 2012 05:47
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Re: Beacon Damage Radius
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Re: Beacon Damage Radius
By: BAGUETTE on Tue, 11 September 2012 13:01
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Re: Beacon Damage Radius
By: liquidv2 on Tue, 11 September 2012 13:26
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Re: Beacon Damage Radius
By: ehhh on Tue, 11 September 2012 15:52
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Re: Beacon Damage Radius
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