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Re: Commands->Monitor_Sound [message #470746 is a reply to message #470434] Wed, 04 July 2012 17:27 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

The value you pass to Monitor_Sound needs to be a value returned from a command like Create_Sound or Create_2D_Sound.

CUSTOM_EVENT_SOUND_ENDED is definatly the right way to listen for it. Note that if the sound loops, you do NOT get the message.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
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