Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Commands->Monitor_Sound
Re: Commands->Monitor_Sound [message #470738 is a reply to message #470434] Wed, 04 July 2012 14:05 Go to previous messageGo to previous message
Troll King is currently offline  Troll King
Messages: 56
Registered: June 2012
Location: Netherlands
Karma:
Recruit
Hehe to report to you I'm CERTAIN that it needs an ID becouse I'm currently decompiling several Westwood scripts and they use the Commands->Monitor_Sound aswell. they take that int that comes from creating the sound. Then they wait for the custom CUSTOM_EVENT_SOUND_ENDED. but that does not appear to work in mp

Also Known As: Neijwiert
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: crypt
Next Topic: How can I loop over all weapon definitions?
Goto Forum:
  


Current Time: Mon Dec 23 15:00:55 MST 2024

Total time taken to generate the page: 0.00751 seconds