Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Sam Sites
Re: Sam Sites [message #469139 is a reply to message #469137] Tue, 12 June 2012 11:38 Go to previous messageGo to previous message
cAmpa is currently offline  cAmpa
Messages: 597
Registered: March 2006
Karma:
Colonel
Generalcamo wrote on Tue, 12 June 2012 20:02

Stock Renegade does NOT use tracking missiles. That is why, in the post I posted above, I said to modify the ammo so that it tracks, that way it is useful against aircraft. Other wise, the aircraft would need to be in one place in order to be useful.



Ah i got what you mean, thank you.

WeaponDefinitionClass *d = (WeaponDefinitionClass *)Find_Named_Definition(Get_Current_Weapon(obj));
	if (d)
	{
		unsigned long AmmoID = d->PrimaryAmmoDefID;
		AmmoDefinitionClass *AmmoDef = (AmmoDefinitionClass*)Find_Definition(AmmoID);
		if (AmmoDef)
			AmmoDef->IsTracking = true;
	}


This does fix it but only server side, for the client they still shoot in the air, is there a client update needed?


Edit: Yep tested it, for 4.0 user's we would have to let them download a custom objects.ddb what really sucks.
(older scripts 3.44 etc it does work fine)


Bückstabü!

[Updated on: Tue, 12 June 2012 12:03]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: TCW Startup Sequence
Next Topic: crashes on a kick?
Goto Forum:
  


Current Time: Thu Dec 19 03:34:27 MST 2024

Total time taken to generate the page: 0.01080 seconds