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Re: Hand of Nod WIP [message #467981 is a reply to message #467561] Fri, 25 May 2012 13:57 Go to previous messageGo to previous message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
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General (5 Stars)
In the last render, the green rectangular box is the player scale. I'm combining textures where possible to reduce load times and frame rate slowdowns, so the hand and the rock base are both using the same texture. Smoothing groups will make it look like the hand is jutting out of the rock in-game, since the lighting will create a visible seam where the arm meets the rock face.

[Updated on: Fri, 25 May 2012 13:58]

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