Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Can the SP maps be played in MP?  () 1 Vote
Re: Can the SP maps be played in MP? [message #467668 is a reply to message #467489] Tue, 22 May 2012 02:39 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
Messages: 4308
Registered: April 2011
Karma:
General (4 Stars)
That's because zunnie re-implemented the scripts from that mission, check z_ship.cpp. Co-op would be good if done like that for a whole campaign, i.e. bringing the single player experience over to multiplayer. One thing I don't like is the really simplistic, non-random bot spawning system. If someone would spend some time playing around with that and would fix the laggy bot stuff by writing their own Enemy_Seen() logic co-op would be really nice.

Domination mode on the single player maps that support vehicle combat would work out really well too, with the vehicle buying, chinook drop-off logic and some small changes to infantry. Custom spawning logic so you can spawn at control points owned by your team, but not allowing buying vehicles from those control points would be interesting too. One is easy way to do so is block vehicle purchase requests if the player is too far away from the vehicle drop off point.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases

[Updated on: Tue, 22 May 2012 02:58]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: finding *any* building
Next Topic: Get nearest building to an object?
Goto Forum:
  


Current Time: Wed Dec 18 09:14:29 MST 2024

Total time taken to generate the page: 0.01082 seconds