Re: defense scripts when weapon changes [message #465188 is a reply to message #465172] |
Sat, 31 March 2012 14:08 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma:
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Colonel |
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robbyke wrote on Sat, 31 March 2012 03:53 | does it have to be 100% correct?
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No, but it will only fire at objects within its SightRange. Some of the multiplayer presets that weren't intended to be bots have a SightRange of 0, so you'll need to change that if you're using them.
Black-Cell.net
Network Administrator (2003 - )
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Creator and lead coder (2002 - )
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