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Re: just wondering : weaponbagclass [message #464307 is a reply to message #464305] Mon, 12 March 2012 11:27 Go to previous messageGo to previous message
robbyke is currently offline  robbyke
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Jerad Gray wrote on Mon, 12 March 2012 18:57

What do you mean add manually? If you're just asking if you can grant a weapon to a player you do it by power up.


i used in scripts 3.4.4 a samsite for defense,if the defense script was attached it shot scattering missiles at average range.

on TT however the sam site models only aim in a specific angle

so i wanted to give for example the agt missile or obi laser, the samsite weapon so it can fire in all directions again

it fires but not has no real aim
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[Updated on: Mon, 12 March 2012 11:55]

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