Re: [SSGM 4.0 Plugn] Kill Harvester Console Commands [message #463590 is a reply to message #461506] |
Sun, 04 March 2012 13:43 |
iRANian
Messages: 4308 Registered: April 2011
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General (4 Stars) |
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The actual programming part of this simple plugin only took 2 minutes and involved copy pasting functions around that I've used for the Reset Match (!ready command used by cw.cc) plugin and another plugin that added console commands. Actually getting a new plugin started (you need to follow a lot of steps to create a new plugin coding project) and writing the readme took around 15 minutes.
It's quite amazing how easily some of these issues are to fix, I wrote a beacon deploy sound spamming plugin in 20 minutes of actual programming, and I'm intending to release it after it's been tested (it does some fancy stuff with timers to reset a counter), 45 minutes total to detect a really annoying exploit.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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