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Re: Nod Turret [message #461823 is a reply to message #461773] |
Tue, 17 January 2012 21:13 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
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General (5 Stars) |
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Holy shit, C4Miner? You just come out of the blue like that? I was wondering where you went. PM me sometime, we have things to discuss. To answer your query:
There's a project I've been working on for a while that I'm doing purely for enjoyment, but I intend to put it into Renegade as I finish each part of it. I'm taking the original C&C95 designs and putting them into Renegade with an art direction that attempts to make them look like real world objects, with realism as an emphasis in the texture details and unit insignia, etc. Noddingham is the final unreleased Renegade level that I haven't finished yet. I figured I should release it since I owe that much to Mike (the guy who created Islands), whom I owe a lot of my current career ambitions to because of his help when I was just starting out in Renegade.
To further answer your query, I've designed all of this work so it's easily portable to other engines. For example, compare the Mammoth I built in a Renegade-style light environment here versus the same vehicle inside of UDK, with normal maps, specularity, etc:
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Nod Turret
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Re: Nod Turret
By: roszek on Mon, 16 January 2012 14:28
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Re: Nod Turret
By: iRANian on Mon, 16 January 2012 15:10
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Re: Nod Turret
By: Reaver11 on Mon, 16 January 2012 18:52
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Re: Nod Turret
By: Taz on Tue, 17 January 2012 06:21
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Re: Nod Turret
By: iRANian on Tue, 17 January 2012 06:30
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Re: Nod Turret
By: Taz on Tue, 17 January 2012 12:35
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Re: Nod Turret
By: C4miner on Tue, 17 January 2012 20:19
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Re: Nod Turret
By: iRANian on Tue, 17 January 2012 20:33
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Re: Nod Turret
By: Reaver11 on Wed, 18 January 2012 03:45
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Re: Nod Turret
By: Taz on Wed, 18 January 2012 11:38
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Re: Nod Turret
By: iRANian on Wed, 18 January 2012 11:40
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Re: Nod Turret
By: liquidv2 on Thu, 19 January 2012 00:37
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Re: Nod Turret
By: roszek on Thu, 19 January 2012 03:41
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Re: Nod Turret
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