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Re: Clan gaming [message #461505 is a reply to message #461376] |
Tue, 10 January 2012 09:37 |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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servers are nearly ready, just tweaking a couple of things
Some of the stuff you can look forward to...
THE !READY COMMAND
Many players experience slower loads while running 4.0, and this needed addressing in competitive matches. There is a function in the CWservers that puts gameplay on hold until all players indicate that they are loaded and ready. Once all players type '!ready' in F2 chat, the game will 'reset' and gameplay then begins. 'Reset' means everyone spawns afresh with 0 credits, and the harvesters will be newly deployed.
There's a maximum of two minutes wait for the reset if some players don't type the !ready command.
So here's how to start a clanmatch, in such a way that means neither clan chooses side. Get everyone in the server and onto separate teams - the first map is a non-playable buffer map. Skip the map using !poll gameover, or simply have one team basekill the other. When the next map loads, use the !ready command to kick things off for real.
If both clans consent, you can decide which clan gets GDI and Nod; however, the approved method is for sides to be random.
INFINITE INFANTRY AMMO
I've been advocating this for some time, and it has proven successful where it has been tested. The results of this change have been entirely positive, and I've never heard a good reason why infantry should run out of ammo in multiplayer, nor has anyone managed to point to a downside of this change.
It affects all infantry weapons except the various c4 types and beacons.
CHEAPER INFANTRY
I've taken it upon myself to tweak the costs of most of the infantry. I feel most of them ought to be cheaper than they are. As follows:
GDI/Nod Officer: 50
Tib Sydney: 50
Rocket Officer: 150
Patch: 200
Laser Chaingunner: 250
Deadeye/Black Hand Sniper: 400
Mobius/Mendoza: 600
PIC Sydney/Raveshaw: 800
Havoc/Sakura: 800
Usual prices for Chem Warrior, Gunner, Stealth Black Hand and Hotwire/Technician.
CRATES
The stock maps have more crate spawns than you might be used to, but some of them were not properly implemented, it seems. 4.0 fixes this and implements the originally designed spawn locations. For example, on City Flying the crate is sometimes in the middle of the map, which is a nice change; it means there's more likely to be a fight over it, as well as something of an edge for GDI.
2.5 CREDITS PER SECOND
This was supposed to be the case anyway, but it doesn't happen properly. 4.0 fixes that. You alternate between 2 credits one second, then 3, then 2, then 3. If you miss the stupidly inflated extra credits you used to get thanks to the ridiculous point bug, see how you like this instead.
MESA DEADZONES
If you played Mesa2 then you already know what I'm talking about.
There are a few problems with the old version of Mesa - damage from certain spots and angles was not dealt properly. Tanks on the bridge had difficulty hitting buildings, did only partial damage to tanks on the ground, and couldn't splash infantry. Tank shells from the side path behaved oddly against the Nod refinery, turret and airstrip. Grenadiers had difficulty hitting the Airstrip from the infantry area. Etc.
All of these problems have now been fixed. So, for example, tanks on the bridge do their normal damage to targets on the ground. This makes the bridge much more important, and opens up a new dimension to the map's general strategy.
SNIPER SCOPING
When snipers scope and strafe at the same time, they don't flicker like they used to. They'll just walk slowly. Get used to that on flying maps... it seems like it will make the sniper fight a more skilful affair.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Clan gaming
By: Spoony on Sat, 07 January 2012 19:48
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Re: Clan gaming
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Re: Clan gaming
By: Xpert on Sat, 07 January 2012 20:34
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Re: Clan gaming
By: liquidv2 on Wed, 18 January 2012 17:19
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Re: Clan gaming
By: Xpert on Wed, 18 January 2012 17:40
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Re: Clan gaming
By: liquidv2 on Wed, 18 January 2012 18:48
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Re: Clan gaming
By: Xpert on Wed, 18 January 2012 18:56
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Re: Clan gaming
By: Hitman on Sun, 08 January 2012 10:00
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Re: Clan gaming
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Re: Clan gaming
By: Goztow on Sun, 08 January 2012 12:00
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Re: Clan gaming
By: Caveman on Sun, 08 January 2012 17:11
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Re: Clan gaming
By: Hitman on Mon, 09 January 2012 07:40
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Re: Clan gaming
By: C4Smoke on Mon, 09 January 2012 16:34
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Re: Clan gaming
By: Hitman on Mon, 09 January 2012 17:17
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Re: Clan gaming
By: C4Smoke on Mon, 09 January 2012 20:05
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Re: Clan gaming
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Re: Clan gaming
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Re: Clan gaming
By: Hitman on Tue, 10 January 2012 04:54
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Re: Clan gaming
By: Spoony on Tue, 10 January 2012 06:03
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Re: Clan gaming
By: Spoony on Tue, 10 January 2012 09:37
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Re: Clan gaming
By: Sean on Tue, 10 January 2012 12:50
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Re: Clan gaming
By: liquidv2 on Tue, 10 January 2012 15:05
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Re: Clan gaming
By: Hypnos on Tue, 10 January 2012 13:10
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Re: Clan gaming
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Re: Clan gaming
By: Spoony on Tue, 10 January 2012 17:37
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Re: Clan gaming
By: iRANian on Tue, 10 January 2012 17:51
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Re: Clan gaming
By: Caveman on Wed, 11 January 2012 04:00
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Re: Clan gaming
By: Spoony on Wed, 11 January 2012 04:13
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Re: Clan gaming
By: iRANian on Wed, 11 January 2012 05:11
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Re: Clan gaming
By: Spoony on Fri, 13 January 2012 18:00
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Re: Clan gaming
By: liquidv2 on Wed, 18 January 2012 23:24
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Re: Clan gaming
By: Gohax on Thu, 19 January 2012 15:16
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Re: Clan gaming
By: liquidv2 on Thu, 19 January 2012 15:55
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Re: Clan gaming
By: Xpert on Fri, 20 January 2012 17:36
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Re: Clan gaming
By: Tiesto on Thu, 19 January 2012 16:59
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Re: Clan gaming
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Re: Clan gaming
By: Hypnos on Thu, 19 January 2012 23:06
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Re: Clan gaming
By: liquidv2 on Fri, 20 January 2012 18:33
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Re: Clan gaming
By: Xpert on Sat, 21 January 2012 00:54
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Re: Clan gaming
By: Spoony on Fri, 20 January 2012 19:12
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Re: Clan gaming
By: JohnDoe on Sun, 22 January 2012 16:09
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Re: Clan gaming
By: Tunaman on Thu, 08 March 2012 20:31
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Re: Clan gaming
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Re: Clan gaming
By: Ne0 on Wed, 07 March 2012 15:14
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Re: Clan gaming
By: Ne0 on Wed, 07 March 2012 15:15
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Re: Clan gaming
By: Spoony on Wed, 07 March 2012 15:22
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Re: Clan gaming
By: JohnDoe on Mon, 12 March 2012 01:14
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Re: Clan gaming
By: OldRyan on Mon, 12 March 2012 09:39
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Re: Clan gaming
By: Wyld1USA on Mon, 12 March 2012 13:27
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