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Re: C&C_TheTwoTowers soon - Naval and Flying [message #457643 is a reply to message #457639] Wed, 12 October 2011 12:57 Go to previous messageGo to previous message
rrutk is currently offline  rrutk
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jonwil wrote on Wed, 12 October 2011 11:38

Good luck getting it to work in a .mix OR a .pkg. MDB_ExpVehFac_xxx scripting requires stuff in tt.ini and tt.ini is a global file and is loaded only once at startup.



The MDB_ExpVehFac_Naval-Factory Script works without changes (!!) and the naval presets are purchased, but with the naval script attached to shipyard Renegade crashes if one buys a VTOL unit.

So, either naval OR flying.

And I didn't check if the Naval units would have been greyed out.

But this shows, that a naval logic would be scriptable without changes in the hud.ini...

ATM I made purchase points for the naval stuff, because I want to be the map flying and naval.


Would it be possible to modify the script to have only the naval stuff, but no changes for flying units?

I guess, the map will be ready within a week for testing...

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[Updated on: Wed, 12 October 2011 13:09]

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