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Re: TCW Tropical [wip] [message #456639 is a reply to message #456638] Sun, 02 October 2011 21:50 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
NACHO-ARG wrote on Sun, 02 October 2011 22:21

Jerad Gray wrote on Sun, 02 October 2011 20:43

NACHO-ARG wrote on Sun, 02 October 2011 17:09

all your maps i have seen so far looks very nice, but they seams meant to be for renegade or APB, you should try whit wasteland textures, dead trees instead of palms, and a difent light setings to make them feel more like cnc3, just an opinion man.

He has a point there, although I really hated the spin on the environment that C&C3 took, I really liked where firestorm was going with things.
Sad


agree, dont know why cnc3 didnt included all the tiberium flora, viseroids, Tfiend, etc, perhaps they should have maded a next evolutionary stage of the enviroment instead of empty maps, even today i see this and i think it is awsome.

http://www.commandconquer3.com/images/cnc_history_4.jpg


And the mutants added all sorts of strategy to the game, I remember taking an sub apc full of troops, dumping them in an enemies' tib field, and hitting x until they all turned into visceroids and then watching them go after the enemies base defenses... the good old days.


 
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