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Re: Packing objects in .mix files [message #454985 is a reply to message #454979] Sun, 18 September 2011 00:33 Go to previous messageGo to previous message
halo2pac is currently offline  halo2pac
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Jerad Gray wrote on Sun, 18 September 2011 01:51

Add them into a preset's dependencies that's placed on the level then it'll export when you export the level.

(Assuming you are exporting it as an actual .mix)

good advice, but Im just making a resource pack for a TT server.


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