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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Wall fix can be rather intrusive
Re: Wall fix can be rather intrusive [message #454174 is a reply to message #453748] Sun, 11 September 2011 16:38 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
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General (2 Stars)

The thing you are talking about is not what is causing the access-PTs-through-wall bug. The targeting code is the real cause that you can access PTs through walls. According to your description, the position of the PTs are probably off due to netcode compression, which should be a pretty small offset in default maps. The compression was likely not designed for maps that big, but only causes minor offsets on stock maps. What about on 1p LAN? My guess is that the PTs are correctly positioned there (no netcode compression), but you can still access PTs through walls (targeting bug).

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