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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Renegade 4.0 Test Event - Round #3
Re: Renegade 4.0 Test Event - Round #3 [message #451994 is a reply to message #451991] Sat, 20 August 2011 03:30 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma:
General (3 Stars)

Once Jonwil's Lair is fixed to be the way I wanted it to be in the first place, it will be better.

The things I want done:
1.Fix first person for GDI (I for one use first person all the time)
2.Remove the Nod buggy
3.Reduce the # of weapons on the map (moving some of the more powerful weapons into the far parts of the HON, reduce the # of instances of each weapon and remove certain weapons (ramjets for one)
4.To make up for the decreased # of weapons, have a generous amount of ammo spawners that provide only ammo and not weapons (I had ideas for how each of the different ammo powerups should look like)
5.Implement drop weapons somehow so that when you kill someone, one or more of the weapons they have get dropped on the ground or maybe health/armor will drop instead.
6.Add more health/armor powerups in easy to get to places to keep you alive.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
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