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Re: Lua sleep() [message #450327 is a reply to message #450306] Sat, 30 July 2011 05:43 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
Messages: 4308
Registered: April 2011
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General (4 Stars)
The script syntax in Lua 5.0 is different and looks like:

myscript = {}
function myscript:Created(ID, obj)	
	print("Created", ID, obj)
end

function myscript:Destroyed(ID, obj)
	print("Destroyed", ID, obj)
end

function myscript:Killed(ID, obj, killer)
	print("Killed", ID, obj, killer)
end

Register_Script("myscript", "", myscript)


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
 
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