Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » 3DS Max Buildings Setup
Re: 3DS Max Buildings Setup [message #449052 is a reply to message #448745] Thu, 23 June 2011 17:40 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
Messages: 4308
Registered: April 2011
Karma:
General (4 Stars)
That Tiberium 'Sponge' model might actually look too good in-game compared to all the othe Renegade models. Any chance you gonna release it with a less bland Tiberium Field texture to go along-side it? (iirc that's how it's called). It's the texture applied to the plane you're showcasing that Sponge model on in W3DViewer. The brighter green colour that the Tiberium Crystals on the Sponge model have don't--appear--to contrast nicely with the blander looking dark-with-dark-green texture.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases

[Updated on: Thu, 23 June 2011 17:47]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: HedgeHog Models
Next Topic: Objects which don't show info when targetting them but do turn reticle red
Goto Forum:
  


Current Time: Wed Dec 04 06:27:34 MST 2024

Total time taken to generate the page: 0.01721 seconds