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Re: .ini [message #447086 is a reply to message #447011] Wed, 11 May 2011 22:37 Go to previous messageGo to previous message
robbyke is currently offline  robbyke
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Registered: September 2010
Location: Belgium
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class KB_Purchase_Char_Me : public ChatCommandClass
{
	void Triggered(int ID,const TokenClass &Text,int ChatType)
	{
		GameObject *obj = Get_GameObj(ID);
		mes::Load(obj);
	}
};
ChatCommandRegistrant<KB_Purchase_Char_Me> KB_Purchase_Char_Me_Reg("!me",CHATTYPE_ALL,0,GAMEMODE_ALL);


i need it as some sort of a function it has to be read as someone requests its me


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