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Re: Tunnel Beacons [message #443252 is a reply to message #442822] Tue, 25 January 2011 21:22 Go to previous messageGo to previous message
halo2pac is currently offline  halo2pac
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Basically create a plugin that reads points of the edge of an area where the beacon is not allowed and search Google for a C++ function like so http://sidvind.com/wiki/Point-in-polygon:_Jordan_Curve_Theorem to see if the point is in the area then disallow planting.

*(Looks at reborn who likes to play with plugins)*


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[Updated on: Tue, 25 January 2011 21:23]

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