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Re: Tunnel Beacons [message #442982 is a reply to message #442971] Wed, 19 January 2011 19:19 Go to previous messageGo to previous message
cmatt42 is currently offline  cmatt42
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Registered: July 2004
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General (2 Stars)
Starbuzzz wrote on Wed, 19 January 2011 18:00

But it IS NOT fair when there's half of a map's hill covering it lol. If anyone can't see the sense in that, then I blame it on TAPS Syndrome.

So pretty much the nuke/ion cannon shouldn't do damage inside the tunnels, but only to the area on the outside, e.g. buildings, vehicles, and infantry. Makes sense to me.


 
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