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Re: Tunnel Beacons [message #442960 is a reply to message #442917] Wed, 19 January 2011 08:36 Go to previous messageGo to previous message
Spyder
Messages: 1070
Registered: March 2006
Karma:
General (1 Star)
Caveman wrote on Tue, 18 January 2011 13:09

Glacier Flying (which is the best rene map, period)



Big Ups

I don't think tunnel beacons would be too hard to block. Just define the tunnel areas, from which beacons can damage a building, with script zones. When a beacon is placed in that specific zone the game will ignore the damage done to the building, however it still does damage to the surrounding enemies.
 
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