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Re: Importing your own Gmax file as a preset [message #440425 is a reply to message #439857] Tue, 30 November 2010 09:24 Go to previous messageGo to previous message
Altzan is currently offline  Altzan
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Registered: September 2008
Location: Tennessee
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Hmm. So basically, a plane or fairly flat box in Gmax/3DSMax with that map as the texture, exported as a static w3d object?

I'll give it a try, see what happens.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
 
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