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Re: Measuring and rewarding team work programatically? [message #436874 is a reply to message #436867] Wed, 22 September 2010 14:34 Go to previous messageGo to previous message
Spyder
Messages: 1070
Registered: March 2006
Karma:
General (1 Star)
I have thought some things over and actually it seems quite balanced. If a group of vehicles attacks the same building, they get a 10% damage upgrade, but you could compensate that bonus by giving the opposing team an upgrade which makes them repair faster when repairing with multiple players at a time.
 
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