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Re: Design of a new, free renegade-like game [message #434578 is a reply to message #434548] Wed, 11 August 2010 11:24 Go to previous messageGo to previous message
trooprm02 is currently offline  trooprm02
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JohnDoe wrote on Wed, 11 August 2010 08:25



Client-side hit detection is horrible, but Westwood would've made an even worse game with server-side hit detection.


Actually, they've included server side hit detection from the start....UseLagReduction (you can find it in /data/svrcfg_cnc.ini even), if you've ever tried it you'll see why doing it on the client is such a better idea.

@mac, I like this guy...he seems to know what he is talking about. Have you ever modded Renegade itself? I think it would be great if you could create a few bugfixes for Renegade itself, instead of creating an entirely new game (TT anyone?). Also, the UT3 engine is very boring so I hope you don't go that route...


[Updated on: Wed, 11 August 2010 11:26]

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