Home » General Discussions » General Discussion » Design of a new, free renegade-like game
Re: Design of a new, free renegade-like game [message #434542 is a reply to message #434538] |
Wed, 11 August 2010 02:58 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
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The hit detection system is actually fine and makes sense, an example of which would be in Team Fortress 2 where there are plenty of servers that are located in or close to where I live and also plenty of players. It just becomes a rather big problem in games like UT3 where there aren't any low ping servers or games with a smaller player base. On one hand, games with small player bases cannot afford to split the player base by having too many servers in different places yet on the other hand it needs to give players a great experience to keep them interested and involved.
I don't actually think this problem can be solved all that easily.
EDIT: On another note, my post count is now in binary. I actually have 10 posts, not 1010.
nopol10=Nopol=nopol(GSA)
[Updated on: Wed, 11 August 2010 03:02] Report message to a moderator
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Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: Goztow on Mon, 09 August 2010 00:00
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Re: Design of a new, free renegade-like game
By: reborn on Mon, 09 August 2010 00:35
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Re: Design of a new, free renegade-like game
By: snpr1101 on Mon, 09 August 2010 00:54
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: reborn on Mon, 09 August 2010 02:17
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: Goztow on Mon, 09 August 2010 01:50
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Re: Design of a new, free renegade-like game
By: nopol10 on Mon, 09 August 2010 02:21
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Re: Design of a new, free renegade-like game
By: reborn on Mon, 09 August 2010 02:43
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Re: Design of a new, free renegade-like game
By: nopol10 on Mon, 09 August 2010 17:01
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: snpr1101 on Mon, 09 August 2010 03:32
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Re: Design of a new, free renegade-like game
By: Tiesto on Mon, 09 August 2010 03:55
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: JohnDoe on Mon, 09 August 2010 07:36
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: JohnDoe on Mon, 09 August 2010 13:39
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: nopol10 on Tue, 10 August 2010 05:30
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: JohnDoe on Wed, 11 August 2010 06:25
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: JohnDoe on Wed, 11 August 2010 14:15
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: JohnDoe on Wed, 11 August 2010 17:52
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
By: nopol10 on Wed, 11 August 2010 02:58
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Re: Design of a new, free renegade-like game
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Re: Design of a new, free renegade-like game
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