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Re: C&C Reborn Beta [message #433720 is a reply to message #433638] |
Thu, 29 July 2010 00:11 |
a000clown
Messages: 363 Registered: May 2005 Location: Canada
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Commander |
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Dover wrote on Tue, 27 July 2010 21:21 |
R315r4z0r wrote on Tue, 27 July 2010 17:41 |
Dover wrote on Tue, 20 July 2010 08:43 | That's cool. I wonder what would happen if real, non-shitty developers did the same thing and sat on their laurels after they put out a partially-complete beta.
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I posted before, but this really didn't hit me until just now.
There is no such thing as a 'complete beta.'
The point of a beta is to give out a work-in-progress in order to receive feedback on how they should adjust things for the final product.
A 'complete beta' wouldn't be a beta, it would just be the entire game.
I think you're confusing the term 'beta' with 'demo,' which the Infantry Beta was not.
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I'm not. I'm drawing paralells with the StarCraft II beta which went on recently, which resembles what a beta should be. That wasn't a 'demo' either, but it was a more-than-half done product with all the serious bugs ironed out already and it resembled what the final version would be. None of that could be said for the reborn infantry beta.
There are minimum standards for how much work should be done for something to be considered a beta. "Beta" is the second letter of the greek alphabet. Second, that means something had to have come before it. And taking a look at Reborn infantry beta, I'm not sure there was.
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Everyone uses different terms for preview releases, there's no standard for naming something an alpha/beta/rc etc. However, I'd say it's reasonable to assume their internal builds can be considered private alpha milestones.
That said, I do agree that the "beta" should resemble what the developers intended as being the end result, opposed to leaving out a lot of content (vehicles) which is a major defining aspect of the game.
Edit: Oh and unless the code is very minimal, software is very rarely "complete". There's always bugs to be squashed and features to be added, which is why we have product release cycles with maintenance and security updates on a (hopefully) regular basis.
Version 1.0 is usually just a milestone when the developers reach their intended features and decide the only remaining issues are minor and can thus be used by end-users; It does not signify a "finished" product that is totally void of bugs. Again though, everyone uses their own version numbering, some being more common than others.
[Updated on: Thu, 29 July 2010 00:23] Report message to a moderator
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C&C Reborn Beta
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Re: C&C Reborn Beta
By: Zion on Tue, 06 July 2010 15:55
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Re: C&C Reborn Beta
By: Goztow on Wed, 07 July 2010 00:36
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Re: C&C Reborn Beta
By: Zion on Wed, 07 July 2010 01:54
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Re: C&C Reborn Beta
By: Zion on Wed, 07 July 2010 04:41
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Re: C&C Reborn Beta
By: kill on Wed, 07 July 2010 17:22
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Re: C&C Reborn Beta
By: Zion on Thu, 08 July 2010 05:08
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Re: C&C Reborn Beta
By: Omar007 on Thu, 15 July 2010 02:28
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Re: C&C Reborn Beta
By: Dover on Fri, 16 July 2010 14:27
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Re: C&C Reborn Beta
By: Stefan on Fri, 16 July 2010 13:08
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Re: C&C Reborn Beta
By: Dover on Fri, 16 July 2010 23:33
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Re: C&C Reborn Beta
By: Stefan on Mon, 19 July 2010 05:25
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Re: C&C Reborn Beta
By: Dover on Mon, 19 July 2010 18:13
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Re: C&C Reborn Beta
By: Stefan on Tue, 20 July 2010 02:40
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Re: C&C Reborn Beta
By: Ryan3k on Fri, 30 July 2010 20:49
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Re: C&C Reborn Beta
By: JohnDoe on Mon, 26 July 2010 16:03
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Re: C&C Reborn Beta
By: Dover on Tue, 20 July 2010 05:43
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Re: C&C Reborn Beta
By: Dover on Tue, 27 July 2010 18:21
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Re: C&C Reborn Beta
By: Dover on Thu, 29 July 2010 12:44
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Re: C&C Reborn Beta
By: Dover on Mon, 09 August 2010 01:04
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Re: C&C Reborn Beta
By: JohnDoe on Mon, 09 August 2010 13:46
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Re: C&C Reborn Beta
By: Rocko on Tue, 10 August 2010 00:12
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