| Re: [Release]Beta Railgun! [message #420113 is a reply to message #419754] | 
			Wed, 17 February 2010 05:36    | 
		 
		
			
				
				
				
					
						  
						Reaver11
						 Messages: 888 Registered: April 2007 
						
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		Its a Renx file, I will see what I can do texture wise. 
But first I will try to get this thing in 3ds. 
 
Easiest way I found yet is to use the tempest(Q3gmax) plugin to save the gmax file as an md3 and the change it into an 3ds via 3D explorer or does anyone have a better way? 
Since this screws up meshes that arent a closedshape.
		
		
		[Updated on: Wed, 17 February 2010 05:37] Report message to a moderator  
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