Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Windows 7 DirectX SDK
Re: Windows 7 DirectX SDK [message #417388 is a reply to message #417310] Tue, 12 January 2010 04:07 Go to previous messageGo to previous message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma:
General (1 Star)
You indeed have to update the linker to the new library (if it didnt by itself which it did for me Huh )



Also you'll have to modify a the import line 'd3d8_caps.h' in engine_d3d.h to 'd3d9_caps.h'
It will look like this after that;




I believe that was all but if you encounter another problem just post it here and ill take a look at it again ^^

EDIT: Oh i forgot to tell this;
In shaders.cpp change the line
#if D3DX_SDK_VERSION != 30

to
#if D3DX_SDK_VERSION != 41

  • Attachment: DelayLoad.png
    (Size: 129.31KB, Downloaded 866 times)
  • Attachment: d3d_caps.png
    (Size: 24.87KB, Downloaded 843 times)
  • Attachment: shader41.png
    (Size: 13.54KB, Downloaded 838 times)


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Tue, 12 January 2010 05:32]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: My Renegade HUD
Next Topic: c++ code distance calculator
Goto Forum:
  


Current Time: Sat Dec 21 21:26:35 MST 2024

Total time taken to generate the page: 0.01325 seconds