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Home » Tiberian Technologies / Blackhand Studios » Other Products » Memory Leak? [shaders.dll] - Fixed ^^
Re: Memory Leak? [shaders.dll] [message #413919 is a reply to message #413889] Sun, 13 December 2009 14:04 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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Don't compile in debug mode if you don't want debugging files to be created at runtime... also your game will run a LOT faster if you use non-debug dll files.

As for the leaks, I wouldn't worry about it, it's probably just stuff that didn't get cleaned up properly at shutdown.


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[Updated on: Sun, 13 December 2009 14:05]

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