Re: Memory Leak? [shaders.dll] [message #413919 is a reply to message #413889] |
Sun, 13 December 2009 14:04 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
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General (5 Stars) |
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Don't compile in debug mode if you don't want debugging files to be created at runtime... also your game will run a LOT faster if you use non-debug dll files.
As for the leaks, I wouldn't worry about it, it's probably just stuff that didn't get cleaned up properly at shutdown.
[Updated on: Sun, 13 December 2009 14:05] Report message to a moderator
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