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Lego MOD! [message #41339] Thu, 21 August 2003 05:23 Go to previous messageGo to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
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Registered: February 2003
Location: Behind You!
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General (2 Stars)

Infinint

one problem is makeing it not have so much polys cuz thar building has over 5000 polys! which is a problem and i cant get rid of the polys with out it messing up my texture Sad


LOL... Are you serious? 5000 polygons for that thing? How the hell did you manage to stuff 5000 polygons in there? Don't tell me, you modeled each individual "lego block"? Laughing


.:Red Alert: A Path Beyond Modeler:.
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