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Lego MOD! [message #41293] Thu, 21 August 2003 01:32 Go to previous messageGo to previous message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
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Colonel

first lego man going to look better no matter what you do it 7488 polys, the seconds one its a better 200 some polys and a texture for the head which i did not work on very hard, i need some better ones. and nothe legos dont need texture but its good to havea square texture for the bricks. one problem is makeing it not have so much polys cuz thar building has over 5000 polys! which is a problem and i cant get rid of the polys with out it messing up my texture Sad as fo vehicals i havent thought of that yet, if i should just build versions of the original vehcals for make new ones. the ground with not be as low as detail becuse lego ground has the smothing of textures and stuff but still wont be that smoothed.

 
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