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Re: Altitude bug - aka "deadzones" [message #411405 is a reply to message #411324] Thu, 19 November 2009 04:30 Go to previous messageGo to previous message
Spoony is currently offline  Spoony
Messages: 3915
Registered: January 2006
Karma:
General (3 Stars)
Tactics & Strategies Moderator
ok, i'm with you now.

we tested it and it's great - all the deadzones are fixed, many thanks.

big problem though... none of the base defences work at all :/

(also minor problem although it is bearable - a gunner on the side can't hit the turret next to the obelisk. don't worry about that too much)


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- noun
1. the inevitable criticism one receives after doing something awful
 
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