3DS Max trouble! [message #408937] |
Sat, 31 October 2009 15:41 |
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Spyder
Messages: 1070 Registered: March 2006
Karma:
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General (1 Star) |
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Hey guys,
I've got a small problem, and I bet you can help me fix it
I've got this character model, and I found out it has been created from several grouped meshes. Unfortunately, when trying to rotate or move one of the objects, let's say a glove, all separate meshes constructing the glove rotate in a different way.
How can I get rid of this problem?
Here are some screenies:
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