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Re: Stealth command help [message #408554 is a reply to message #407893] Tue, 27 October 2009 11:56 Go to previous messageGo to previous message
Hubba is currently offline  Hubba
Messages: 40
Registered: October 2009
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Thanks that works and i know that i have to make an object.
So in ur earlier post you said i had to make something like this:
else {
Vector3 pos;
pos.X = 0.0f;
pos.Y = 0.0f;
pos.Z = 0.0f;
GameObject *invis = Commands->Create_Object("InvisObject", pos); 
//Attach script to check if gameobject exists
}


Now i just how to think how to make the script for that.

EDIT-------------------------------------------------------------
Shit i got already a problem. The script wont attach to the invis object.

else {

Vector3 pos;
pos.X = 0.0f;
pos.Y = 0.0f;
pos.Z = 0.0f;
GameObject *invis = Commands->Create_Object("InvisObject", pos);
Attach_Script_Once(invis,"Test_hubba1","");
}

[Updated on: Tue, 27 October 2009 12:10]

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