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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » FPS lag related to ROF (Or atleast, high ROF)
Re: FPS lag related to ROF [message #407777 is a reply to message #407775] Tue, 20 October 2009 10:23 Go to previous message
Jerad2142 is currently offline  Jerad2142
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ErroR wrote on Tue, 20 October 2009 11:19

anything to do with bullet holes? or ipact emmiters?

I was thinking explosions might be part of the complex terrain issue, but its hard to be for sure, I know bullet holes don't seem to matter in either case though (Granted, I'm assuming his projectiles travel at 400, if not of course it lags when launching 12 a time at 100+ ROF).


 
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