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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Details of some of the features in 4.0  () 4 Votes
Re: Details of some of the features in 4.0 [message #405568 is a reply to message #404515] Tue, 06 October 2009 04:13 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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General (3 Stars)

A couple features added:
Prevent reloading if your clip is full
Change script zones so you can now associate a preset (e.g. soldier or vehicle) with it (this will be used later for the naval yard building controler)
Add a new script zone type for naval purchase
Make NeutralVechiclePointsFix tt.ini keyword work again
Fix an issue with save games
Add new tt.ini keyword to control the points to credits multiplier (i.e. how many credits you get for each point). We may also make this available via server configs in order to allow server owners to change this (as one part of a possible alternative to running with the "points bug") although nothing has been decided yet.
Add new stuff so that scope data can be stored in the weapon definition itself (instead of the scopes.cfg that is used now)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
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